Tag Archives: Mario

DeNA and the future of Nintendo


This morning, Nintendo made two major announcements, one was their partnership with Japanese Mobile App developer, DeNA, pronounced DNA. The next was revealing a codename of a new piece of Nintendo hardware called NX.


So what is this partnership with DeNA about? Nintendo has given the rights of their IPs accessible to DeNA. Meaning that DeNA can make mobile versions of Mario, Zelda, Metroid, or any other Nintendo franchise onto Android and iOS platforms. Continue reading

GreatBitVlog 3: Mario Kart DLC and Lethal League


Today, the 27th of August, is a pretty awesome day as Mario Kart 8 DLC has been announced. In November the first DLC pack will be released, which features Link as a playable character, FZero and Excite Bike themed tracks, and Captain Falcon’s Blue Falcon  as a usable vehicle. In May next year, the next DLC pack will feature the Animal Crossing Villager and Isabelle as playable characters.

Today, Reptile Games released a fighting game called Lethal League, a game I’ve been waiting for a while now. A flash demo has been on their site since last years’ EVO show. But now you can purchase the game and enjoy hitting your friends in the face with a high speed baseball!

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Nintendo Direct 18/Dec/13


 Nintendo did their live “Nintendo Direct” video today at 2PM GMT. I missed it as I was doing Christmas shopping. But when I got back home I found a whole bunch of stuff waiting for me on Facebook and Kotaku. So let’s have a look at them…

The first thing I saw was the announcement of Super Mario Galaxy’s Princess Rosalina is to be included as a playable character in Super Smash Bros for WiiU and 3DS. As much as I like the idea of more female characters to be added in the roster, personally I could name some better characters to add, like Impa from Zelda, though to be honest there’s already a crap ton of Zelda characters in Smash Bros anyway, maybe Paula from Earthbound, or Mona from WarioWare. Continue reading

An incy, teenie, weenie, tiny, bit more faith in Nintendo… Sort of…


So yeah, as the year comes to a close, Nintendo hasn’t done terribly well. The Wii U is a bit of a flop, and I have hardly purchased any more games for my 3DS, even though I should go and get myself a copy of Fire Emblem Awakening, I just don’t have any “drive” to go out and purchase anything Nintendo related; despite being a big Nintendo fan. Something that has bothered me a little is how Nintendo has treated the Super Mario franchise recently, rather than try something new and refreshing, they’re simply “rehashing” the game in sequels. Out of eight Mario titles that have been released in the last five years, only three of them have been original. Those being Mario Galaxy, New Super Mario Bros, and Mario 3D Land. Since then there has been a Mario Galaxy 2, three more New Super Mario Bros, and an upcoming Super Mario 3D World being released on a console that’s not made for a stereoscopic 3D screen; kind of ironic really… Continue reading

Return to the Review: Mario Kart DS

Back in 2005, the DS was finally picking up steam in the game department as better games got released. Back then I wrote a reader review for Mario Kart DS. It was a pretty good game, that and it’s focus on Nintendo Wi-Fi connection, made playing Mario Kart online fun, despite it’s flaws and easy exploits. It’s a shame that the 3DS game didn’t interest me in the slightest…


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My Latest Purchase: Donkey Kong Hockey Micro Vs System.

So yeah, more Retro Nintendo time! Something you don’t see everyday, a Micro Vs System, Donkey Kong Hockey.

Instagram time! Let’s make some retro looking photos for retro games!
Released in 1984, Nintendo launched three Micro Vs Systems. Donkey Kong 3, Donkey Kong Hockey, and Boxing, which later on got re-branded as Punch-Out! The idea to the Micro Vs System was to provide simultaneous multiplayer gaming on a Game&Watch portable game. Before the GameBoy and it’s link cable, the only way to have a tiny machine to provide multiplayer was to include little game console-like controllers.
The System with it’s itty bitty controllers…
It’s bizarre that Player 1’s controller is on the right hand side of the system, rather than the traditional left hand side.
The System opens out like a clam shell where the controllers are kept inside.

The controllers are stored inside the system. You open it up like a clam shell, revealing the controllers inside and the controllers can be pulled out. The cables for the controllers are actually wrapped up inside and act as a reel, when you stop playing and close everything up, you reel the cables back in by turning a black disc on the back of each controller, and you would reel the cable up to a red ring that acts as a stop point.

OK, not an Instagram picture, but I needed a wide screen shot to take a picture of the screen.
So, what is Donkey Kong Hockey like, and how do you play it? Well, it’s pretty much a Pong clone, but it’s not a clone to verbatim. Donkey Kong Hockey changes a few things to the Pong formula, there’s a referee, moving discs on the floor called “Crazy Zones”, and Mario and DK wield a hockey stick, of course, this is Donkey Kong Hockey. The game begins as the referee would throw the puck towards either Mario (Player 1) or Donkey Kong (Player 2) and a game of pong begins, as the punk moves towards your character, you can just let it bounce from you by standing there, or you can hit it with your hockey stick to send the punk faster than how the referee threw it. The Crazy Zone discs move up and down, and if the puck slides over one of them, the puck moves even faster and changes it’s trajectory. But just like Pong, or many other object based team sports, you win a point by getting the puck in your opponent’s goal. The game changes a little when a player earns 5 points; the referee stays on the field and acts a bit like a crazy zone himself. However unlike a crazy zone, the referee kicks the puck back at you. The first player to earn 10 points wins the game.

DK Vs Mario in a game of Ice Hockey. With a silly referee getting in the way!
The game is OK, though I might say playing an actual Pong game on a real raster display with control paddles is better than this, but what would you’d expect from an LCD screen? The Crazy Zones and the referee do make the game that bit different compared to Atari’s Pong, and it’s a portable system too, back in 1984, if Pong fans knew about this game, they might very well love the fact that there’s a portable Pong-like game with a two player mode. Speaking of Multiplayer, the game really needs two players, there’s a single player mode, but it’s really damn hard, and not terribly entertaining either. This is the kind of game where you need a buddy to play with you just so that you have an equal to play with, the computer player on this is ruthless and knows where the puck is going, even at it’s highest speed and change in trajectory!
So, should you get one? Why not!? There’s only 3 of these in the Game&Watch series and it’s much an interesting system to look at. Personally I would love to get a copy of Donkey Kong 3 and Boxing to complete the series and know how they compare to this game gameplay-wise.