I’ve been super lazy with my blog, mainly due to the fact that GOG and Steam had their summer sales going on. So how about I tell you what I got! Continue reading
So yeah! that RTS that I didn’t get to play back in the day. Not saying that sarcastically, I just didn’t get to play it back then! Is now being released on Steam. Unlike SpeedBall 2 HD, that remade the graphics, or Chaos Engine, where they didn’t change the graphics, but added an online mode. The Steam edition of Z appears to retain the same graphics as it’s Amiga and DOS predecessor, but plays the game in a higher resolution, meaning that you’ll see a lot more of the map without messing about with the graphics. It’ll be pixel perfect, but there will be 1080p screen support, meaning you’ll see a lot more on screen without it looking like arse on your 21st century 1920 * 1080 monitor!
The game will be coming out on the 7th of June, and hopefully I’ll be picking this classic RTS game up! Providing that it’s at a decent price!
I’ve been keeping an eye on PC gear for the last year or so, seeing what’s new and what the prices are like. Our own, Aaron “Diagamblic” Hickman built himself a PC with a bit of help from yours truly. Granted, I might not “NEED” a new PC yet. My machine that’s been going on since 2010 is doing fine, but I am a little tempted in building a new PC just like how a car enthusiast wants to own a sports car.
Nice, but no thanks…
Originally, I wanted to build a machine with multiple graphics cards to get a SLI set up. This is where you run two or three of the same graphics card and make them work together to perform better. Continue reading
Blast Em! – Sometimes we need a game that has the balls to slap us in the face and say “Your princess is NOT in another castle; she is dissolving in a vat of acid and I’m thinking about eating your wife” with that said I now plan to tell you why you should buy “Blast Em!” on Steam and I won’t mention at any point that proud to say the Developer (@xiotex) is here in the UK making games! Honestly, I won’t just wait and see.
I began my relationship with this game by reading the words – 34 second game… I don’t think so… I could see that the steam community were circling Blast Em! With their soon to be ruined wrists (look up carpel tunnel syndrome) and clicking the game into a corner with some fierce comments. I have to be unbiased and say some of the comments were not exactly unjustified but I’m going to explain why they are wrong and why you should pick up this game and share a little of your hard earned currency with game developer Byron Atkinson-Jones.
Finally, the sequel to the fastest RPG out there will be coming to the west on Steam! Half Minute Hero: The Second Coming had a bit of a quiet announcement as Kotaku showed off a video of a test version of the game with it’s Japanese text and logos in place, as the Half Minute Hero Facebook page showed off an image with a blurred out date on it. Continue reading
Recently I’ve been hooked to a “Free-to-Play” game called Hawken. It is quite similar to a game that recently came out called Titan Fall, where you pilot a mech and fight off an opposing army. But as Titan Fall is full price game that can cost up to £45; you can install Hawken for free on Steam.
There I am, playing this on Twitch TV when I just about started playing the game for a few days. I’ve gotten a bit better since then. Continue reading
Today Valve presented an image of the latest Steam Controller. As announced back in Mid-January, the Steam Controller now lacks the OLED touch screen in favour of XInput based buttons like a 360 controller. A new feature that was announced today is that the face A, B, X, and Y buttons feature analogue pressure sensors. Which is interesting as an XBox 360 controller features them, and work on the 360 console, but the Windows driver for the 360 pad doesn’t utilise them and treats the buttons as on and off switches. I wonder what games will use them? Could it mean that Metal Gear HD Collection can get a PC port now!?
Personally, I found the original design interesting, but I can how some people might see it as a little unwieldy and unconventional. I’m still interested to know what Valve had in store with the OLED touch screen. Maybe you were able to chance controller mapping whilst in-game without needing to pause it, which might come in handy for online FPS games. But maybe the beta test showed that it might be unnecessary, even though the beta testers got the non-touch screen versions of the first steam controller prototype. Even with the lack of touch screen I’m still hyped about it!
Click the image above to view a side-by-side comparison of the new design over the original prototype.
Source: PC Gamer
I haven’t posted a blog for a while, so I better do that now! Over the last few weeks (of not blogging), I’ve been playing quite a few games.
Ikaruga came out on Steam a week before my birthday, which was the 22nd of February. This was a game I have been waiting for on Steam, and it magically appeared without Treasure announcing a release date for it. All I know was that Treasure did delay this a little bit due to a problem where Treasure’s staff are Japanese and they couldn’t read the Terms and Conditions that valve gave them to publish their game on Steam. Continue reading
OK. I seriously have a problem! Laziness and Procrastination! To the point where I miss out on awesome new such as Erik Asmussen getting his game, Robot Roller Derby Disco Dodge Ball, got Greenlit on Steam Green Light!
Kotaku announced an hour ago that the retail version of the Steam Controller will ditch the mini OLED touch screen and reposition the oddly placed face buttons and include a Dpad; making it look like a conventional controller. This mock up drawing shown at Valve’s #SteamDevDays event, shows face buttons in a A/B/X/Y configuration and a Ddpad that looks like just a set of face buttons; I’m assuming that’s because Valve is avoiding infringing Nintendo’s Dpad patent. It’s believed that the 3 pairs of triggers are going to be kept in the final design.
It was announced that the controller will have X-Input support, making it compatible with games that are not from Steam. Making the controller act as if it’s an XBox 360 pad. Meaning that games such as Bastion for example, will work straight away rather than spending time mapping each button on the controller to a keyboard key.
Sound like a better plan now, as there’s now a Dpad and better placed buttons. It’s a shame that the touch screen is gone. Though it makes you wonder what Steam had to offer with it?