Firstly is the already announced After Burner II 3D on the 3DS. A part of the second wave of 3D Sega titles, After Burner II will appear first in this week’s eShop update on Thursday. After Burner, just like Space Harrier, is one of many Yu Suzuki Sega title that I would love to experience in stereoscopic 3D. Continue reading →
You might be very aware that I love the GameBoy. The whole theme of the blog alone is a dead give away! Youtuber, NickplosionFX, made a video called Press Start that features a whopping two hours and forty five minutes of GameBoy intros and title screens. It’s “alleged” that every GameBoy title screen is in the video, however, Nickplosion explains that he used Wikipedia and other sources to compile a list of GameBoy games, so he admits that it won’t have absolutely every title screen in the video. But for two hours and forty five minutes, he’s got to be damn close!
Yup, on the 5th of November, us Brits celebrate something called “Guy Fawkes Night”, where we celebrate the fact we executed a terrorist who attempted to blow up the House of Commons and Lords with dynamite and failed. Sounds a bit gruesome and nasty, but unlike the depiction of Guy Fawkes in V For Vendetta, Guy was a nut case who ran around Germany and Holland killing off Lutherans to support the Catholic Roman Holy Empire… So yeah, he deserved what he got to be honest… But let’s not think of that! Let’s think about why us Brits like Guy Fawkes night! Beer, bonfires, and fireworks! So let me show off Fireworks in Video games!
The first example of Fireworks in video games that I can think of is in Super Mario Bros on the NES. By grabbing the flag pole at the end on the level with the last digit on the time showing a number six, you’re awarded bonus points and six fireworks shooting off. You can do the same thing with three as the last digit on the time for three fireworks, and one for one firework. Continue reading →
I dislike Achievements, Trophies, Awards, Stamps, and/or any other form of in-game pop-up that encourages my self esteem and ego. I have good reasons why, that’s why I’m writing a blog about it.
When Microsoft announced achievements for the Xbox 360, it sounded like a great idea, to me and to a whole lot of other people too. We were all hooked, and people are still hooked, except for me. Eventually, I discovered that achievements are just things to improve your “E-Penis” on Xbox Live and your friends. Sure, that element might sound good to people, but what I see in achievements is a list of things to do in a game so that you look good at playing them; in other words, it’s a long list of in game chores to do to “extend your experience in the game”. Or as I like to call it “Create content without actually making any content.” Continue reading →
Oh yeah! I was a very lucky boy today and received my copy of Hyrule Historia almost a week before I was expecting to receive it! Not only that, but I didn’t even pay for Amazon’s overnight shipping, I went with their free five day delivery, yet I still receive the book a day before actual retail release!
A book for the fans. OK OK it’s not the £40 leather bound version, but it will still be a piece of history!
Open the book and you see the ancient mural seen in Skyward Sword.
There are plenty of pictures and artwork from the Skyward Sword game. This itself almost takes up a third of the book!
The many faces of Link. Remember kiddies, there are more than one Link.
The famous “Official Zelda Time Line” Page on the right.
Shigeru’s Early art for the NES/Famicom Legend of Zelda.
Amazing colour sketches of the NES game’s concept art. I’ve never seen these before!
The art for Zelda in “Link to the Past” that shows the unused Futuristic Zelda.
The Story behind Ocarina of Time.
The Story behind Link to the past.
Details about the DS games and “New Hyrule”. I never got the beat Phatom Hourglass, and I didn’t get myself a copy of Spirit Tracks; maybe I should get myself a copy to learn more about “New Hyrule”.
The many-many different versions of Midna seen in Twilight Princess.
An article about Eiji Aonuma (The game’s producer) near the end of the book.
The Zelda Manga at the back of the book, remember kids, to read Manga, you read right to left!
The impression I got from the book is simply this, “This is the Zelda Fan’s book!”. It’s comprehensive, (despite most of the book is based on the latest game, Skyward Sword.), BIG! It has more than 270 pages with each page a little bigger than an A4 sheet of paper, and each sheet is glossy and thick, the quality of the book itself is very high and the hard cover itself feels like it can take a beating. Not only does this book show art work, it’s a descent history book that explains it’s confusing continuity very well, not only with it’s explained time line chart, but in the written articles for each game too. It’s nice to see artwork from characters scenes, and levels that were not used in the games. The unused “Future Zelda” from Link to the Past was very interesting, the many faces of Midna from Twilight Princess, and all the characters seen from the DS games that I have yet to play stir my curiosity for the franchise even more than before. Even if maybe you’re not a Zelda fan, or maybe you haven’t played a Zelda game before, this book is still worth getting just to see the artwork and the amount of work that went into the Zelda franchise. It’s a definite purchase and read for any gamer!