Tag Archives: Sega

Happy Guy Fawkes Night!

Yup, on the 5th of November, us Brits celebrate something called “Guy Fawkes Night”, where we celebrate the fact we executed a terrorist who attempted to blow up the House of Commons and Lords with dynamite and failed. Sounds a bit gruesome and nasty, but unlike the depiction of Guy Fawkes in V For Vendetta, Guy was a nut case who ran around Germany and Holland killing off Lutherans to support the Catholic Roman Holy Empire… So yeah, he deserved what he got to be honest… But let’s not think of that! Let’s think about why us Brits like Guy Fawkes night! Beer, bonfires, and fireworks! So let me show off Fireworks in Video games!

MarioFireworks

The first example of Fireworks in video games that I can think of is in Super Mario Bros on the NES. By grabbing the flag pole at the end on the level with the last digit on the time showing a number six, you’re awarded bonus points and six fireworks shooting off. You can do the same thing with three as the last digit on the time for three fireworks, and one for one firework. Continue reading

Typing of the Dead: Overkill…? HELL YEAH!!!!!!!!

Oh man! Let me say this, Mavis Beacon was a touch typing edutainment title on the PC back in the day that taught people how to touch type. But in 1999 Sega proved to all of us that Mavis Beacon Teaches Typing, well… sucks! Why have a game where you practise typing with a set of sub-par mini games such as race driving when you can shoot zombies in the face with a keyboard!!! Continue reading

My first experience with the Sega MegaDrive

SonicToejam

In 1991, I played a MegaDrive for the first time at a friend’s of my Mother’s house. Her teenage son, who’s name I can’t remember, had a MegaDrive with two games, Sonic the Hedgehog, and ToeJam & Earl. In a weird way, these games were sort of like a first experience in drugs, where the first trip so was so bad I wouldn’t want to touch these games for almost a decade. But allow me to to describe why my seven year old self disliked these games to begin with… Continue reading

Virtual Console Games you Should already have (need) on your Wii: Part 3!

Here’s the final part of “What virtual console game you should have!”. So what will we have here then!?

Actraiser

  

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Virtual Console Games you Should already have (need) on your Wii: Part 2!

Continuing from yesterday’s “Virtual console games you should already have!” Let me get to business with a few of these!

Splatter House

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Return to the Review: Gunstar Super Heroes on the GameBoy Advance

I wrote this for IGN’s reader review section back in 2005. I was actually excited to play this game, as I loved the first game on the MegaDrive. Turned out that what was advertised as a sequel to the game, would turn into a so-so remake with a dusting of GBA quality 2D graphics minus the awesome gun combos from the original. It’s an all-right game, but the original is superior! Which you can now download on the Wii, PS3 and Xbox 360.

In the US and Japan it’s called Super Heroes, and in Europe it’s called Future Heroes.
I own both the Megadrive/Genesis game and now the new Gunstar Future Heroes (Gunstar Super Heroes in the US). Playing this game has brought back some good times, however in some cases it’s not as I though it would be. First off I’ll give some Pros about this game so that I don’t sound like I’m biased…
First off, there are some added extras levels that haven’t been seen in the old game. The first level is Earth, although the old game was meant to be based on Earth anyway, it felt like something new, as the rest of the game I felt were just copies of the old Megadrive game. New stuff on the GBA game also includes levels where you’re on top on an aircraft shooting enemies; crazy little mini games were you collect chicks that felt very much like the classic Sega arcade game “Flicky”. And you fly in a helicopter in a top-down arcade shooter style with controls similar to Xevious where you can drop bombs to enemy ground vehicles. 

Another thing I found that was cool in this game was that you can play as either Red or Blue independently, unlike the Megadrive game where Red was always Player 1 and Blue was always Player 2. This gives people the opportunity to play as both characters. However despite the game being several decades after the old game, all the characters still have the same name from the old game, would’ve been nice to see something new.
And now onto the bad things…
Regrettably the game really isn’t to much of a sequel, it’s more of a remake. The Game itself pretty much has the same levels, characters and bosses from the previous game (all except the first level). This is a same because I really wanted to see something new, after playing the first level with the huge mecha, it just seemed to play in the same way as the old game did. Onto bosses again, if people remember, the second mid-boss of the Pyramid level, Braavoo Man, was generated out of polygons on the Megadrive game, OK so they were all cubes, but for a Megadrive game that was impressive. However in the GBA game, even though the intro uses some polygons, Braavoo Man is just a collection of 2D sprites, Yet again is a shame because I was expecting Braavoo man to use the same 3D polygons he did back on the Megadrive game.

The old game had the facility to mix and match weapons, for example you can Mix a force beam with a chaser or a Chaser with a blaze beam. You can also mix two of the same beam to give yourself a really powerful weapon. However in the new game, it doesn’t exist. Depending on who you play as, you only have the ability to swap weapons, you can’t mix them. If you play as Red you get Force, Blaze and Chase, and if you play as Blue you get Lighting, Chase and Blaze. Again, as I played the old game before, I’m disappointed about this because I had loads of fun experimenting with the mixed weapons in the old game.
On to my conclusion…
The game is very fun to play, however if you played and loved the old game, you may be disappointed. However some aspects of the game still makes it fun to play, and even if it is a remake, I still love Gunstar. It would’ve been nice to see new stuff in the game. If you haven’t got the old game or haven’t played the old game, you really should get this game so you get a taste of the Gunstar game. It’s just that if you’re a hardcore Gunstar fan, don’t expect fireworks to go off.
Bright or Dull? Well lets says it’s a fluorescent bulb at best…

Before the internet… Part 1

Before there was the internet there was Television, and what television was good for back in the eighties and nineties was advertising and commercials. It was a time where if you weren’t reading gaming magazines, you would find out about games through television Adverts. Here’s a few I remember from back in the day…
This advert for Super Mario Bros 3 was just epic, as a kid I always wanted to know how they pulled off having so many people to make that mosiac of Mario across the United States…  Well it was all computer generated!

“To be this good takes Sega” was a set of adverts I really remember well with it’s crazy mechanical and robotic themes with a dude living inside a huge American eighteen wheeler lorry. As much as I was a Nintendo Fan Boy at the time, they used to show these adverts a lot in the early nineties.

I got into reading gaming magazines when I saw a cover of Nintendo Magazine System with Super Mario Land 2 on the front of it, I had to have it! I needed to know what the next Mario game is like, and just as I saw this Magazine cover, this advert appeared on TV around the same time in winter of 1992. Just the crazy look on Wario’s face in this advert made Wario Mario’s next big enemy!

Sony’s “Double Life” TV ad in 1998 is by far, the darkest, but powerful advert I’ve seen, that makes people know that as much as society has a habit of labelling gamers as antisocial individuals, we have witnessed a form of art they are not aware of…

“Up to 6 Billion Players” was the slogan Sega used for their adverts when the Dreamcast started to release Online games such as Chu-Chu Rocket, Phantasy Star Online and a bunch of Football and sports games.
With the internet age on our hands, at least I don’t need adverts to tell me what game to get, websites, blogs, podcasts and game news and reviews can be seen on the web. However in Part 2 of “Before the Internet”, I’ll be blogging about TV shows about video games in the early nineties.