Tag Archives: Indie Game Development

Let’s Colonize Mars! Here’s Sol 0

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Have you ever wondered what it would be like to colonize Mars? In the early beta game Sol 0 you have the opportunity to set foot on Martian soil and build your own colony. Prepare your rocket ship with some needed supplies and then launch yourself to the red planet. Sol 0 is a game made by one man under the banner of Chondrite Games. It’s in the early beta stage of development and has recently been put up for voting on Steam’s Green Light service.

 The game first of all looks absolutely amazing. The graphics look crisp and the animations are well done. The soundtrack is a collection of free songs available on the internet thanks to the great Incompetech aka Kevin MacLeod. I have always enjoyed his music and the creator of this game has chosen tracks that fit this game perfectly. The game is so expertly done that it’s difficult to believe it was created by a one man team.

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I try out Retaliate on Android.

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On Twitter I have recently followed a few Indie development bots. What these are they’re simply programs on Twitter that find hashtags and phrases, and automatically retweet them. In this case the Indie Development bot retweet any tweets that use the hastag, #IndieDev. After doing this I’ve been inundated with so many retweets about indie devs in development it’s almost Twitter spam! But one retweet caught my eye when I found this interesting sh’mup on Android called Retaliate. Continue reading

GreatBitVlog 3: Mario Kart DLC and Lethal League

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Today, the 27th of August, is a pretty awesome day as Mario Kart 8 DLC has been announced. In November the first DLC pack will be released, which features Link as a playable character, FZero and Excite Bike themed tracks, and Captain Falcon’s Blue Falcon  as a usable vehicle. In May next year, the next DLC pack will feature the Animal Crossing Villager and Isabelle as playable characters.

Today, Reptile Games released a fighting game called Lethal League, a game I’ve been waiting for a while now. A flash demo has been on their site since last years’ EVO show. But now you can purchase the game and enjoy hitting your friends in the face with a high speed baseball!

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Tales From The Scrypt: Byron Atkinson-Jones.

Hi folks, it’s Vipp here, you know me from the Retro Gaming Roundup forum, Stalking the retro podcast and for writing a few of my opinions for The GreatBitBlog. Recently I stumbled across the Blast Em! game on steam and fell in love with it, that led me to the game’s developer and the rest is history. Byron, the game’s developer, is extremely approachable and has time for a seemingly endlessly growing portion of Twitters users.

Byron's Vital Stats.

In this interview I managed to ask Byron a few questions including a closer look at the German game developer who recently stepped outside of the license agreement for the source code for Blast Em! (Currently on Steam as a DLC for anyone interested in looking at game code to learn more about game development). I hope you enjoy reading this as much as I did writing it.

Martin Schultz (@DecaneGames) (deane.net) recently posted on his twitter feed:

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“Jesus! My iOS game ‘Blast ‘Em! – The Final Frontier’ made a whopping eCMP of $200.44 on @Chartboost yesterday #holymoly #ecpm #happiness”

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