Tag Archives: Android

To Ouya, or not to Ouya…?

ouya_console

…That is the question!

Thing is, I’ve been looking at the Ouya since it was announced on KickStarter. And the Ouya Company did an awesome job to promote it, get it noticed, and make a crap ton of money before it even got released. So an applause to them big time. But here’s the problem, even when I stared at the KickStarter page like it was the second coming of Christ, I didn’t back it. Yeah, I’m one of those idiots who love the look of something on KickStarter and then never support said product or project. Continue reading

So… Zork…

Yeah… Zork…

One thing I never though I’d get into, text adventures. I bought the Zork Anthology on GOG. Featuring, Zork 1, 2, 3, Zero, Beyond, and PlanetFall. Now yes you can technically get Zork 1 through 3 for free on Infocom’s website, but the version on GOG is guaranteed to work straight out of the box (well in this case download) on your brand spanking sparkling Windows 7 (or 8, if you’re a lunatic) machine. But what’s also cool about the GOG version is the content that they throw with it such as maps, manuals, history articles about the game and it’s lore. There’s a lot more in this package than just dumping Zork DAT files into a Frotz emulator.
So, whilst I was on a podcast with good ol’ IndieSeoul. I found a copy of Zork 1 for the Japanese Sega Saturn. First I thought, “A text adventure that fit on a 1.4 mega byte floppy on a 700 mega byte CD? What a waste!” But soon I discovered that even when the game is still a text adventure, it has a pretty cool looking FMV intro with music. and whilst playing the game, you have a monochrome image in the background of the scenery in the game behind the game’s text.
Interestingness, the game plays using the controller, but you string together pre-set verbs and nouns together to make a command using up and down on the directional pad. Mind you it’s all in Japanese, so I have no real idea what it says, though I can recognise the house and the forest in the beginning of the game.

In the last few days though, I had an odd hankering to play this Zork game, it was sitting on my hard drive doing a lot of nothing, so I booted it up and went on an adventure!

The famous first steps in Zork 1

There was just something that took me on Zork that I couldn’t describe, maybe it was the mystery about why I’m in front of this house, or why I’m in this world, but I have to do something, so try everything in the confines of typing commands on the screen. So if there’s a door you can open, you’d type “open door”, or if there’s a troll to fight you’d type “attack troll”. It’s a pretty cool experience, especially if you’re like me who went to University, did IT as a major, and learnt commands on Linux terminals. It took me back to my Uni days, despite the fact I went to university 23 years after the release of Zork 1.

One thing I found about this text adventure, is that I could totally imagine what’s happening in the game. It’s writing is very “direct”. Unlike my writing, where I like to waffle a lot, yeah I’m honest with myself, Zork 1 get’s the story directly to you with the least amount of text possible without feeling like you’ve missed out on anything.
Zork 1 running on my Nexus 7!
But one thing I do enjoy is how I know have Zork 1 running on almost everything! I have it on my PC through DOSBox. On my Raspberry Pi using Frotz. and on my tablet and smart phone with jFrotz. Now I wish there’s an English version of the Sega Saturn game to add to my “What can I put Zork on to” list. Maybe there’s a way to hack it onto the Wii, 360 and PS3, heh!
So yeah, I’m now going to see if I can beat Zork 1 and get onto Zork 2! 😀

Remember those water games?

I have no idea how this came to mind, but remember those water games back in the eighties…?

Yeah, for some odd reason, I reminded myself of these games. It’s simply a tank of water, a pump, some plastic rings and a set of hooks. The game is really simple, it’s a skill game where you press the button and depending on how hard you press the button the rings will get launched with an air bubble and you hope that you can get some rings on the hooks. Very similar to those ring toss games at fun fairs, except this is done with water, and made to look as if it’s a faux video game.

Ring-Toss was the most common Tomy water game that I used to see in the eighties and early nineties.

 There were a few Tomy Water games based on actual video games.

There are plenty of Water Games that were not made by Tomy that took a lot of their ideas

I never owned any of the water games back as a kid, however in 1997, I received this GameBoy shaped water game, with shower gel inside, at Christmas; along with my copy of Lylat Wars on the N64, and a second controller. Made by Grosvenor, not Tomy, the game was pretty the classic ring toss game of old, except this time there were two pumps. These were on the A and B buttons on the GameBoy shaped water game (the d-pad is just decoration), the B button would control a pump on the left hand side of the screen, and the A button would control the pump on the right hand side of the screen. So yeah, Ring toss with two pumps! Well, at the time, with my N64 and all, a Water Game wasn’t terribly exciting, and the most use that it ever got was to use it’s generic smelling shower gel. But if I got this as a kid of 6 years old I would’ve loved the damn thing!

For some reason I wanted one as a kid, but never asked for it… Maybe there was just some toy I wanted over the Water game that I got instead, but I just look at these with rose tinted eyes and remember the late eighties and early nineties… UPDATE: After talking to Focus from the GameGavel forums about water games, he told me that he has one on his iPhone, so after a bit of searching, low and behold, there’s a water game app you can get on iOS and Android…  Crazy…  It’s fortunate that it’s free, I wouldn’t pay for it! >:P

Water Bubble Ring Toss for Android…
Water Bubble Ring Toss of iOS…