Category Archives: Review

Presentable Liberty: A third person review

PresentableLiberty

A third person review you say? How would that work? Well, with this thing called the internet and Youtube, a new wave of people are talking about and playing games that have been recorded and posted online. You should know people such as Pewdiepie, Press Heart to Continue, JonTronKSIOlajidebt, JackSepticEye, LazyGameReviews and many others, one of these Youtubers who I really enjoy is Markiplier. Yesterday he released a video that’s absolutely worth watching; he plays a game called Presentable Liberty; it’s one of those narrative driven games such as the Stanley Parable, Dear Esther and the Portal games. However the amazing thing about this game is that it barely gives you any real control over it, and becomes a lot more of an interactive story, where you’re a prisoner who receives a lot of letters from a group of people caught in a horrible epidemic, and you’re one of a very few who isn’t infected.

Here’s the Youtube video, it’s an hour, but worth watching every bit of it. Otherwise you can play the game by downloading it from here.

Continue reading

Review for Tetris 2 on the GameBoy

IMG_2474

With some great help from people on Twitter, I’ve been able to grab some high quality second hand GameBoy games, cheap, and complete in box at very good prices. One of which is Tetris 2 on the GameBoy; a game I remember seeing back in the day, but I didn’t get it. I wasn’t too keen on getting the game at a premium price, so finding the game complete for under £7 on eBay was a great find! Continue reading

Review for Yars’ Revenge on Atari 2600

Want to know what my favourite game is on the Atari 2600?

Yars' Revenge (1982) (Atari)

It’s Yars’ Revenge. It’s one of those shmups that tried to be port of another game, Star Castle, but became it’s own game due to programmers not being able to port the arcade game to the 2600. Yars’ Revenge is a rather unique game in the fact that there’s not really another game like it. To explain this game, you play as Yar, an insect alien floating in space, being attacked by the Qotile and it’s relentless homing destroyer missile. The idea is that the Qotile is surrounded by a shield that parts can removed by either shooting at it, or eating chunks out of it. once you expose the Qotile, whilst avoiding the homing destroyer missile. There’s a scrambled coloured bar a little left from the middle of the screen, this is the neutral zone. If you hide inside this, the destroyer missile can not hurt you, but you can not shoot whilst inside the neutral zone. Continue reading

Review and Test of Space Invader Bottle Opener

IMG_20130812_161538

People on Twitter will remember that I purchased some Space Invaders memorabilia, one of them being a Space Invaders Bottle Opener! Seeing as I haven’t wrote much recently, I’ll do a review for it! So yeah, Test this baby out with a good ole’ bottle of Cobra beer! Remember kids, Alcohol abuse is bad, leave alcohol to the grown ups! Continue reading

Review for Phoenix on Atari 2600

The Atari 2600 in my opinion wasn’t so hot on arcade ports. Then again that’s coming from someone who wasn’t even born when the Atari 2600 was released. However, there are a few arcade ports that were done well on the system that was only really was only really made to play Pong; and that’s Phoenix by Amstar Electronics!

Phoenix (1982) (Atari)

Granted, the game doesn’t have the graphical and audio prowess of it’s arcade counterpart. But Phoenix on the 2600 is a great port, because they got the gameplay and the feel of the game right on this! Continue reading

My weekend with the Ouya…

MyOuya

So I got myself an Ouya, and over the weekend I’ve been playing a lot of this machine. Some good stuff, some bad stuff.  But what do I think about this £99 console? Well… Why do we have to pay more for this! In the states it costs $99, but $99 is not £99, it’s £65! But talking about price, I’ll explain how this might get a little more pricey than expected depending on where you get it from. Let me explain… Continue reading

Review for Adventure Island on the GameBoy

As you may have seen from a yesterday’s post, I picked up a GameBoy Pocket with a copy of GameBoy Gallery and Adventure Island. Well I’ve been playing it a lot yesterday and today, and I’ll have to say I’m pretty impressed with it!

Adventure_Island_01

Continue reading

Return to the Review: Mario Kart DS

Back in 2005, the DS was finally picking up steam in the game department as better games got released. Back then I wrote a reader review for Mario Kart DS. It was a pretty good game, that and it’s focus on Nintendo Wi-Fi connection, made playing Mario Kart online fun, despite it’s flaws and easy exploits. It’s a shame that the 3DS game didn’t interest me in the slightest…

mariokartds

Continue reading

Return to the Review: Gunstar Super Heroes on the GameBoy Advance

I wrote this for IGN’s reader review section back in 2005. I was actually excited to play this game, as I loved the first game on the MegaDrive. Turned out that what was advertised as a sequel to the game, would turn into a so-so remake with a dusting of GBA quality 2D graphics minus the awesome gun combos from the original. It’s an all-right game, but the original is superior! Which you can now download on the Wii, PS3 and Xbox 360.

In the US and Japan it’s called Super Heroes, and in Europe it’s called Future Heroes.
I own both the Megadrive/Genesis game and now the new Gunstar Future Heroes (Gunstar Super Heroes in the US). Playing this game has brought back some good times, however in some cases it’s not as I though it would be. First off I’ll give some Pros about this game so that I don’t sound like I’m biased…
First off, there are some added extras levels that haven’t been seen in the old game. The first level is Earth, although the old game was meant to be based on Earth anyway, it felt like something new, as the rest of the game I felt were just copies of the old Megadrive game. New stuff on the GBA game also includes levels where you’re on top on an aircraft shooting enemies; crazy little mini games were you collect chicks that felt very much like the classic Sega arcade game “Flicky”. And you fly in a helicopter in a top-down arcade shooter style with controls similar to Xevious where you can drop bombs to enemy ground vehicles. 

Another thing I found that was cool in this game was that you can play as either Red or Blue independently, unlike the Megadrive game where Red was always Player 1 and Blue was always Player 2. This gives people the opportunity to play as both characters. However despite the game being several decades after the old game, all the characters still have the same name from the old game, would’ve been nice to see something new.
And now onto the bad things…
Regrettably the game really isn’t to much of a sequel, it’s more of a remake. The Game itself pretty much has the same levels, characters and bosses from the previous game (all except the first level). This is a same because I really wanted to see something new, after playing the first level with the huge mecha, it just seemed to play in the same way as the old game did. Onto bosses again, if people remember, the second mid-boss of the Pyramid level, Braavoo Man, was generated out of polygons on the Megadrive game, OK so they were all cubes, but for a Megadrive game that was impressive. However in the GBA game, even though the intro uses some polygons, Braavoo Man is just a collection of 2D sprites, Yet again is a shame because I was expecting Braavoo man to use the same 3D polygons he did back on the Megadrive game.

The old game had the facility to mix and match weapons, for example you can Mix a force beam with a chaser or a Chaser with a blaze beam. You can also mix two of the same beam to give yourself a really powerful weapon. However in the new game, it doesn’t exist. Depending on who you play as, you only have the ability to swap weapons, you can’t mix them. If you play as Red you get Force, Blaze and Chase, and if you play as Blue you get Lighting, Chase and Blaze. Again, as I played the old game before, I’m disappointed about this because I had loads of fun experimenting with the mixed weapons in the old game.
On to my conclusion…
The game is very fun to play, however if you played and loved the old game, you may be disappointed. However some aspects of the game still makes it fun to play, and even if it is a remake, I still love Gunstar. It would’ve been nice to see new stuff in the game. If you haven’t got the old game or haven’t played the old game, you really should get this game so you get a taste of the Gunstar game. It’s just that if you’re a hardcore Gunstar fan, don’t expect fireworks to go off.
Bright or Dull? Well lets says it’s a fluorescent bulb at best…